- Game of bidding, strategy and exploration
- Finish the game with the most wealth to win
- Offers an abundance of intriguing gameplay choices
- Number of players 2-5
- Playing time 60-120 mins
Their wolves are howling at the moon. Their human halves are on different planets.
Takhini Wolves, Book 1
Lone wolf Shaun Stevensâs automatic response to the words âhappily ever afterâ? Kill me now. Yet with all his friends settling down heâs begun to think there may actually be something to this love-and-roses crap.
One thingâs for sure: his dream mate will have to out-cuss, out-spit and out-hike him. So he never expected the one to push his forever button would be a blue-blooded Southern debutante with a voice as dark and velvety as her skin.
When Gemmita Jacobs steps off the plane in Whitehorse, Yukon, itâs about mo! re than her caribou research project. Itâs her declaration of independence from an overprotected upbringing. Except thereâs something in the air she canât quite defineâ"something that unexpectedly rouses her mating instincts.
Moments after their eyes lock, the deed is doneâ"and done thoroughly. When the pheromone dust settles, though, all the reasons they donât belong together become painfully clear.
Itâs enough to make a wolf learn a whole new set of cuss wordsâ¦
Warning: Two strong wolves getting exactly what they deserve. Includes wilderness nookie, shifters being naughty in public places, the Midnight Sun as a canopy for seduction and grizzly shifters on the loose. Oh, and donât forget the sarcasm.
Their wolves are howling at the moon. Their human halves are on different planets.
Takhini Wolves, Book 1
Lone wolf Shaun Stevensâs automatic response to the words âhappily ever afterâ? Kill ! me now. Yet with all his friends settling down heâs begu! n to thi nk there may actually be something to this love-and-roses crap.
One thingâs for sure: his dream mate will have to out-cuss, out-spit and out-hike him. So he never expected the one to push his forever button would be a blue-blooded Southern debutante with a voice as dark and velvety as her skin.
When Gemmita Jacobs steps off the plane in Whitehorse, Yukon, itâs about more than her caribou research project. Itâs her declaration of independence from an overprotected upbringing. Except thereâs something in the air she canât quite defineâ"something that unexpectedly rouses her mating instincts.
Moments after their eyes lock, the deed is doneâ"and done thoroughly. When the pheromone dust settles, though, all the reasons they donât belong together become painfully clear.
Itâs enough to make a wolf learn a whole new set of cuss wordsâ¦
Warning: Two strong wolves getting exactly what they deserve. Includes wilderness nookie, s! hifters being naughty in public places, the Midnight Sun as a canopy for seduction and grizzly shifters on the loose. Oh, and donât forget the sarcasm.
FFGVA67 Black Gold by Fantasy Flight GamesJoin the race to become the wealthiest son of a gun in West Texas. The year is 1922. The Texas Oil Boom has been in full swing for 20 years, and greedy landowners have laid claim to most of the oil reserves. Prepare to head West, surveying the Permian Basin for profitable gushers and gaining more wealth than your fellow prospectors, before the companies of East Texas sweep in and stake their claim against you.
Black Gold is a game of drilling and discovery for 2 to 5 prospectors, and play can last from 1 to 2 hours. Offering an abundance of intriguing gameplay choices and optional rules, Black Gold presents a new experience of strategy and exploration every time. The historically inspired and detailed game components, together with the tense and exciting atmosp! here of warring against your fellow prospectors, will almost h! ave you speaking with a twang. Black Gold includes-Rulebook, Over 100 plastic pieces, Over 150 cards, 1 foldout board, 6 modular land tiles, Over 100 tokens, and 1 custom die
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